Final fantasy vii torrent download






















Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest.

Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3.

Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! The seventh installment of the Final Fantasy series takes place in a post-modern, steampunk, sci-fi world where high technology reigns and where robots and bio-engineered mutants co-exist with humans and dragons. However, as gorgeous as they are, the graphics are not always functional.

Many areas of the game, while attractively presented, make the available paths extremely difficult to see, at times even impossible.

Additionally, while the backgrounds are prerendered, the characters are extremely crude polygonal models when exploring. Particularly when compared to the large battle models, these look terrible on the rare occasion the screen is zoomed in enough to see detail. Music is also a collection of extremes. While a few select tracks are absolutely wonderful, most of the game is permiated with simple pieces which seem a bit rushed, and at times simply grate on the nerves. Sound effects meanwhile show no real improvement over the earlier SNES titles.

The translation on the other hand is quite different from earlier works. Unfortunately, it is also packed with typos and other errors which further obscure what is already a very confusing plot. In fact, years after the game's release, many fans are still scratching their heads over just what happens at the end. The entire game is packed with very engrossing mini-games, ranging from frantic action, to sports, to real time strategy. Even CPR and hypothermia have their own mini-games.

In fact, these mini-games can consume more play time than the otherwise average lengthed game. While all the spells and skills from previous entries in the series exist here more or less unchanged, the requirements to use them are new. Each spell, skill, and summon in the game is contained in a materia. Each weapon and piece of armor contains a number of slots in which materia may be equipped.

As materia remain equipped, they gain AP, eventually becoming more powerful, and either improve or hinder the stats of the character using them. Aside from this odd system, battles work just like any other Final Fantasy game, or really any other RPG at all. Unfortunately, all the customization in the game goes to waste to a certain degree.

While it is possible to expertly outfit each character to create a finely tuned and balanced party, it simply isn't nessessary. No part of the game is anywhere near challenging enough to require cunning strategy, with the exception of optional bosses which quite frankly aren't worth the effort of fighting.

Even the last few bosses can be defeated with a single casting of the best spell in the game.



0コメント

  • 1000 / 1000